dmmd.net
December 14, 2019, 08:06:09 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: DMMD is currently developing Visere 6.0, a multi-OS image processing and viewing platform.
 
   Home   Help Search Calendar Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: vsrcmdImageOpen() and vsrcmdImageSave()  (Read 14830 times)
0 Members and 1 Guest are viewing this topic.
Darian
Global Moderator
Newbie
*****
Offline Offline

Posts: 9


View Profile
« on: November 19, 2010, 09:35:05 pm »

User asked:

I see calls to vsrcmdImageOpen() and vsrcmdImageSave() in the code.
From my assumption and how I am using the functions in my own code, please
let me know if the following statements are true:

- vsrcmdImageSave(&pixelsData16, &imageInformation) - This functions takes
the pixeldata16 that is passed to it as a pointer and saves the data in
pixelsData16 into the library's internal buffer.

- vsrcmdImageOpen(&pixelsData16, &imageInformation) - This function
retrieves the 16 bit data from the internal library buffer and puts it into
pixeldata16.

- vsrcmdImageSave(NULL, NULL) - This releases the internal buffer in the
library that was allocated by a vsrcmdImageSave(&pixelData16,
&imageInformation).

Answer:

Yes to all of them!
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2006-2011, Simple Machines Valid XHTML 1.0! Valid CSS!